This is a quite WIP project I have with the aim of providing simple and limited UI controls, more game-oriented than usual UI-oriented, as games doesn’t needs the same set of features as modern OSes and they don’t even work the same way, at least for XNA/MonoGame based games (not event driven.)
More details on the github project page.
Here is a view of the sample:
Volume control currently doesn’t allow dragging of the cursor, and progress bars need lot more work (especially considering how much features I would like to add: vertical bar, progress/regress bar, with text and customisable justification, etc)
Also, some kind of menu framework is planned.
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